Launch Apollo Studio

3. Execute your first query

The most common GraphQL operation is the query, which requests data from your graph in a structure that conforms to your server's schema. If you return to the GraphiQL query explorer for your server, you can see available queries in the Schema tab you opened earlier.

Click on the launches query at the top for details about it:

Detail about launches query

In the right panel, you see both the query itself and information about what the query returns. You can use this information to write a query you'll eventually add to your app.

In the left-hand text area, add the following lines to start creating a query that will fetch a list of all available launches:

query LaunchList {

The Apollo iOS SDK requires every query to have a name (even though this isn't required by the GraphQL spec). The query above has the name LaunchList.

Next, between the query's curly braces, start typing la. An autocomplete box pops up and shows you options based on what's in the schema:

Example of autocomplete

GraphiQL is a great tool for building and verifying queries so you don't have to repeatedly rebuild your project in Xcode to try out changes.

As the schema indicates, the launches query returns a LaunchConnection object. This object includes a list of launches, along with fields related to pagination (cursor and hasMore). The query you write indicates exactly which fields of this LaunchConnection object you want to be returned, like so:

query LaunchList {
  launches {

If you run this query by pressing the play button in GraphiQL, the query returns results as a JSON object on the right-hand side of the page:

Query JSON in GraphiQL

This query executes successfully, but it doesn't include any information about the launches! That's because we didn't include the necessary field in our query.

Update your query to fetch the id and site properties for each launch, like so:

query LaunchList {
  launches {
    launches {

Run the query again, and you'll now see that in addition to the information you got back before, you're also getting a list of launches with their ID and site information:

Updated query JSON in GraphiQL

Adding your query to Xcode

Now that your query is fetching the right data, head back to Xcode.

  1. Go to File > New > File... and select the Empty file template:
Empty file template
  1. Click Next and name the file LaunchList.graphql. Make sure it's saved at the same level as your schema.json file. As previously, don't add it to any target.
  2. Copy your final query from GraphiQL and paste it into LaunchList.graphql.

You're now ready to generate code from the combination of your saved query and schema.

Running code generation

  1. Return to your project's Apollo CLI Run Script build phase. Comment out the line that you added to the bottom (that includes schema:download). The schema isn't changing between builds, which means you don't need to refetch it.
  2. Uncomment the line you previously commented out (that includes codegen:generate).
  3. Build your project. When the build completes, an API.swift file appears in the same folder as schema.json.
  4. Drag the API.swift file into Xcode. This time, do check the Add to target box for the RocketReserver app. You include this file in your application's bundle to enable you to execute the query you defined.

The API.swift file

Open the API.swift file. It defines a root class, LaunchListQuery, with many nested structs below it. If you compare the structs to the JSON data returned in GraphiQL, you see that the structure matches. These structs include properties only for the fields that your query requests.

Try commenting out the id property in LaunchList.graphql, saving, then building again. When the build completes, the innermost Launch now only includes the built-in __typename and the requested site property.

Uncomment id and rebuild to restore the property.

Now that you've generated code and had a chance to see what's in there, it's time to get everything working end to end!

Running a test query

To use the generated operations in API.swift, you first create an instance of ApolloClient. This instance takes your generated code and uses it to make network calls to your server. It's recommended that this instance is a singleton or static instance that's accessible from anywhere in your codebase.

  1. Create a new Swift file called Network.swift and copy the code from Basic client creation into it. Make sure to add import Apollo to the top of the file.
  2. Update the URL string to be instead of the localhost URL in the example.
  3. To make sure your ApolloClient instance is communicating correctly with the server, add the following code to AppDelegate.swift in the application:didFinishLaunchingWithOptions method, above return true:

    Network.shared.apollo.fetch(query: LaunchListQuery()) { result in
      switch result {
      case .success(let graphQLResult):
        print("Success! Result: \(graphQLResult)")
      case .failure(let error):
        print("Failure! Error: \(error)")

Build and run your application. CodeSandbox might take a few seconds to spin up your GraphQL server if nobody's been using it recently, but once it's up, you should see a response that resembles the following:

Success log output

You're now successfully fetching data from the network using generated code! Now it's time to move on to displaying query results in your UI.

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