
May 25, 2022
What’s new with Multiplatform in Apollo Kotlin
« Write once, run anywhere »: that age-old dream is still alive today. That is why, when making Apollo Kotlin (then known as Apollo Android) a 100% Kotlin codebase, making it also Multiplatform was inevitable. The potential advantages for users would well be worth the overhead of writing agnostic code. Since then, the Multiplatform ecosystem […]