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Get started with Apollo iOS codegen


This short tutorial guides you through the basic concepts of generating Swift code with . We'll introduce you the core capabilities of code generation, and walk through the process of generating Swift code using a and GraphQL .

For more in-depth details, see Code generation.

Step 1: Project Setup

Start by creating a new directory, and navigating into it:

mkdir ios-code-gen-example
cd ios-code-gen-example

Step 2: Download a GraphQL schema

We'll use the StarWars GraphQL API for this example. You can check this schema out using Apollo Studio.

Where to download a schema from Apollo Studio

On the right-hand side in Apollo Studio find the drop-down to download the schema, shown in the above screenshot. Apollo Studio supports both JSON or Raw formats. For this tutorial select Raw which downloads the GraphQL schema in the () format.

Clicking Raw will download a file named star-wars-swapi@current.graphql.

Step 3: Move the downloaded schema into your project

Download or move the already downloaded star-wars-swapi@current.graphql file into the directory you created in Step 1.

Rename the file extension from .graphql to .graphqls. Note the s on the end signifying a GraphQL schema file.

Step 4: Create a GraphQL operation

You'll also need to create a file because the code generation engine requires both a schema and at least one operation to generate code.

We'll be using the allFilms Query operation as an example. Clicking this link will open Explorer in Apollo Studio where you can select the you would like to be fetched. Alternatively, the text below already has fields selected.

Copy the query text and create a new file named AllFilmsQuery.graphql in the directory you created in Step 1. Paste this query into the new file.

query Query {
allFilms {
films {
title
director
releaseDate
speciesConnection {
species {
name
classification
homeworld {
name
}
}
}
}
}
}

Step 5: Download the CLI

Browse to the list of Apollo iOS releases in GitHub and find the latest release. In the Assets list for each release will be a pre-built CLI binary called apollo-ios-cli.tar.gz

Download and unzip this file then move the apollo-ios-cli binary file into the directory you created in Step 1.

For more information on the different ways to install the CLI, see the codegen CLI documentation.

Step 6: Create a codegen configuration

Run the following command:

./apollo-ios-cli init --schema-namespace StarWarsAPI --module-type swiftPackageManager

The CLI will create a configuration file named apollo-codegen-configuration.json, pre-filled with default values. The file should look similar to this:

{
"schemaNamespace": "StarWarsAPI",
"input": {
"operationSearchPaths": ["**/*.graphql"],
"schemaSearchPaths": ["**/*.graphqls"]
},
"output": {
"testMocks": {
"none": {}
},
"schemaTypes": {
"path": "./StarWarsAPI",
"moduleType": {
"swiftPackageManager": {}
}
},
"operations": {
"inSchemaModule": {}
}
}
}

Step 7: Generate code

Now you are ready to generate some code! Run the following command:

./apollo-ios-cli generate

You should see a new file created at StarWarsAPI/Sources/Operations/Queries/Query.graphql.swift, that looks similar to this:

And that's it! You can also review all the additional generated files to get a deeper understanding of how code generation works using the Apollo iOS client.

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